Shin megami tensei pc game
#SHIN MEGAMI TENSEI PC GAME PS2#
This does mean the exploring gets a bit more complex, more puzzling with maze designs, but it is still within the confines of those PS2 style designs. As the later dungeons appear, the designers have thought of ways to throw in puzzles or other gimmicks to get them to explore the dungeons.
These are bolted together in blocks, chunks of shapes to build a map for the player to get through. Jumping into the early dungeons, it is clear these things are designed not to be complex. The new world of Tokyo has been turned into a wasteland filled with abandoned towns that host a few human ghosts but mainly overridden with demons going about as if everything is normal. It is more about the themes used around the walls and ground of the world that gives it a unique vibe. The environment and dungeon designs are empty, the typical PlayStation 2 design that stands out so much when compared to today’s games. Most of the time spent with Nocturne reveals its classic design of moving from one area to the next and fighting foes in the process. What does he do with these newfound powers and the acceptance or rejection that awaits him on his journey for survival and power against the other demonic presences that have formed here? Whatever is decided during the adventure will lead to one of the six game endings across this 45+ hour JRPG. This is more isolating, one person and his impact on the rebirth of a new world. It makes it different from the traditional JRPGs that focus on team members and their struggles to save the world. That is not to say this is only a snack-sized story to digest, there is actually quite a focus on the interactions with the views of other demons and the dialogue choices you make throughout the game will change how the world will be shaped through various character’s philosophies. Cutscenes are kept to a minimum, so most time is spent in the gameplay rather than watching things unfold during lengthy dialogue scenes. The story is presented in a low key manner than something like the Personagames. The world is now transformed into a demon-infested land and it is down to you to survive in the new world with the new powers that come from transforming into the Demi-Fiend. Your teacher ends up tricking you to see her in hospital, but she does it to protect her key students from this catastrophe. This event is the destruction and rebirth of the world, which a secret organisation had planned to perform for some time. It all starts with the normal high school kid who ends up inside an abandoned hospital just as the Conception happens.
This is thanks to the unique grim narrative and setting that slots in some philosophical religious undertones – what other game has the world ending after around 30 minutes of game time, killing off millions of people and having the player survive, then rebirthed as a Demi-Fiend, basically half-human, half-demon protagonist by some old lady and a young kid dressed in black? Yeah, it’s crazy. The game’s story is just as fascinating now as it was back then.
#SHIN MEGAMI TENSEI PC GAME SERIES#
Still, this series is often darker themed and more challenging – it has its place in the catalogue of Japanese RPGs that ruled the PS2 era, but how is it now in 2021? A lot has changed since then, even for Atlus, as the once spin-off series to Shin Megami Tensei, Persona, is now Atlus’ most popular game, leaving the mainline games lingering behind in popularity. That said, I do remember this Japanese RPG being quite the challenge, getting my arse kicked by a few bosses (screw you, Matador!). This was a different game compared to Capcom’s character action series, so I am not sure how much of a shock those people had when buying the game. To help gain attention in the West, since Nocturne was the first main entry in the series to get an English translation, Atlus managed to get the licence to use Dante in the game, and so the cover had plastered “ Featuring Dante from the Devil May Cry Series.” to lure in action fans. The Japanese series had been quiet for a few years in Japan until the announcement of the third instalment. It has been a long time since I imported my American copy of Shin Megami Tensei III: Nocturne and played through it.